Little Known Features of IntuiFace
Here's a list of features you may not have known about. Some are simple but time savers, others can majorly change the way you work and design. All enable you to think of yourself as a power user. Go ahead. Try that title on for size!
Personalize The Style of Asset and Collection Controls
As you work with IntuiFace you'll notice that a variety of assets and collections can be optionally decorated with buttons and controls. I'm talking about everything from the Play button on the Video asset to the 'next item' arrow on the Asset Flow collection. Did you know you can personalize their look? In Composer, select the menu option Project -> Project Settings. Note the Experience Style section at the bottom of this settings panel. With it you can choose from one of three built in styles or, by choosing the "Create my style" option, assign your own graphics. Check out this article in our online docs for more information.
Change the style of the loading indicator
Speaking of styles, have you noticed the loading indicator? The loading indicator is the little graphic displayed by IntuiFace when large media (e.g. multiple Full HD images) are in the process of loading. You'll see the indicator in Edit Mode but it's also displayed by Player (and in Play Mode) so your audience may see it as well. We give you three indicator options. In Composer, open the menu item Project -> Project Settings and - for the "Loading indicator style" property - choose from the "Universal" style, the "IntuiFace Player " style and no indicator at all.
Drag the scene with your mouse
While in Edit Mode, hold down the Space Bar on your keyboard then left-click-and-drag an empty part of the scene you're editing. It's a quick way to move the scene around. Don't be shy to use zoom and drag in order to focus on specific parts of your design.
Globally Replace Displayed Content
Used an image, video, document or other graphic content on multiple spaces and decided that content needed to be replaced? You don't have to visit each space individually to make the change. Go to the Content Library, right-click the content you wish to change and select the option "Replace with". Whatever you choose will be propagated to all assets using that item throughout your experience.
Use file paths and URLs to reference graphic media
In addition to referencing media in the Content Library, the Image, Video and Document assets can take absolute file paths and URLs as values. The trick is to type these references directly into their respective "Image", "Video" and "Document" properties. Be careful with absolute paths. The path has to be the same for every PC running your experience.
Use the Audio asset to create sound effects
I get the impression that the majority of our users think of the Audio asset as something to use to play background music. Why not sound effects, like turning a page or clicking a button? Just use triggers and actions to play the appropriate sound file as needed. We've even created a "Sound Effects" bundle of Design Accelerators that you can use.
Create basic shapes
Preinstalled with Composer is the "Basic Shapes" design accelerator bundle. In it you will find circles, ellipses and rectangles of different colors. Each exposes all dimensional properties, meaning you can turn circles into ellipses and rectangles into lines. We often use rectangles to create color-shaded backgrounds for Group collections.
Rotate an experience by 180 degrees
Building an experience for a table? You may want to incorporate the "Flip Screen" action, one of the actions available for the "Overall Experience" in the Triggers and Actions panel. When you call this action, the entire experience rotates 180 degrees, right before your eyes. Very helpful if you have an audience sitting opposite you.
Write messages to a file for offline use
Another action available for the "Overall Experience" in the Triggers and Actions panel is "Log interaction". Use it to write information to a text file on the PC running your experience. Why would you do this? Think if it as a poor man's analytics feature. For example, use this action to write a unique identifier any time one of six options is selected by your users. At the end of the day you can tally up which options were the most and least popular.
Import Images Directly From Photoshop PSD Files
Graphic designers will love this one. Just drag and drop your Photoshop psd files onto the scene or Content Library in Composer and it will be automatically converted into a set of png files, one for each labeled layer and group. It's a huge time saver, even smart enough to only update images derived from changed layers and groups if the same psd file was imported previously. Check out this article for more detail.
Create a Group collection with one click
Group collections are a great way to build data sheets and other visual constructs that group a lot of related graphic media. They're particularly useful as a template for interface assets. To quickly create a Group collection, multi-select items in the active scene (using click+drag or shift+left-click), right click the multi-selected items and then choose the "Add into Group" option.
Run multiple Composers at the same time
Your Composer license - whether Free, Pro or Enterprise - let's you run multiple instances of Composer at the same time on the same PC. By doing so you can move content - via copy/paste - between two or more experiences.